![]() #PATHFINDER WRATH OF THE RIGHTEOUS ARUESHALAE FULL#All told, a full 5/8 out of the available companions in Act I are female, just enough to fill all six slots including the MC. In the early parts of the game a female MC will briefly form one with Camellia, Seelah and Anevia while fighting in the caves (and can continue to do so if Wenduag joins them in the Shield Maze instead of Lann). Amazon Brigade: There's no shortage of female companions, so a female Commander can form one.Said calendar is just like our own, only with the names of the months changed (they are called after the main gods of the setting). Alternative Calendar: The game uses the standard Golarion (the planet where the game takes place) calendar.Alchemists also take on a Jekyll & Hyde vibe by using transformative mutagens to power up. Its ultimate (20th-level) ability is the "grand discovery", which can take numerous forms, including immortality or the creation of a philosopher's stone. It focuses on infusing chemical reagents with magical energy, creating potions, poisons, mutagens, and incendiaries. Alchemy Is Magic: The alchemist (which also appeared in Kingmaker) is one of several classes you can choose from when starting the game or when leveling up your character.This is despite the fact the game is otherwise built on First Edition's rules, where Aeons are True Neutral. Adaptation Personality Change: invokedThis game portrays Aeons as Lawful Neutral, as they are described to be in Pathfinder's Second Edition.The Computer Game adds substantial support for evil characters (with no less than three Mythic Paths that focus on an evil alignment), multiple highly compelling evil characters available for your party, and a branching story path based on the Mythic Path you choose to follow. Adaptation Expansion: The original Adventure Path was somewhat notorious for only being accessible to good characters, and for having a fairly linear storyline.Most of its enemies (especially the Arc Villains) have drastically increased power as a result. Adaptational Badass: The original Adventure Path was balanced for four player characters (controlled by individual players) and not as a CRPG with six controllable characters.You can purchase (but not sell) funding and materials for the war effort.On the bright side, market saturation isn't even a thing: you can pawn off the thousands of regular weapons and armor and low-tier magic gear you will be looting from the scores of mooks you kill and nobody will object. Anything you want to sell will always net you 25% of how much you would pay to buy it, even when buying back something you sold.Among NPCs, Irabeth and Anevia Tirabade are a Battle Couple of a paladin and an archer, and Queen Galfrey of Mendev may fight on the front lines. This especially applies to Seelah, a paladin of Iomedae who is almost certainly going to be a valued part of the player's front line. Action Girl: You get (at least) four female party members in the base game.However, they are also usable in the DLC campaign that takes place immediately after the campaign. Specifically the final battle with Areelu, and then possibly with Baphomet and/or Deskari. However, by the time you unlock them, you only have a few actual fights left in the game of any note. From 10th level spells for Angels and Liches, to Dragons getting a list of immunities, and giant boosts to spell damage, Devil getting access to demon and angel mythic powers, to Aeon's total bypass of spell resistance and damage immunity, etc. Every mythic path's 10th level ability is this.At this point, your appearance will potentially permanently change (Angels grow wings, Liches turn fully undead, etc.) And you have to be careful with the choices you make in your mythic path, if you make the wrong choices, you can fail to fully ascend (for instance, you must make sure that everyone connected to the Angel path survives to become a full angel and you must be neutrally Lawful enough to become a true Aeon. Though you lock into your overall Mythic path at the end of Act 2, you don't truly ascend until Act 5 after completing your mythic quest.11th-Hour Ranger: If Queen Galfrey survives Iz, its possible for her to join your party during the final assault on Areelu's fortress.Pathfinder: Wrath of the Righteous contains examples of: ![]()
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